Age/Gender: 20, Male
Location: Michigan
Job: N/A
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Whistle Status: Normal
Exp. Points: 1,290 / 1,350
Exp. Rank #: 27,324
Voting Pow.: 5.34 votes
BBS Posts: 0 (0 per day)
Flash Reviews: 96
Music Reviews: 5
Trophies: 0
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All Flash Reviews
96 Reviews | 8 w/ Responses
This game was good until level 14. Those barriers are a humongous 'fuck-you' to anyone who plays the game.
It was good up until I hit those, then it was just painful.
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This is an incredibly done piece, and should be required watching, like Nim's Winter Tale and Shoo Fly. I hope we get to see more of your work in the future.
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Not much can be said that hasn't already been said here, but nonetheless, you did a great job on this flash AND music, and I'd love to see and hear more. Keep it up, and I look forward to the next submission.
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There's a fine line between stick-fighting and this. This had clean, smooth animation, and the curves weren't just on the people's heads. The music fit nice, too. Unlike a good deal of other stick animations, I'd like to see more of this.
Author's Response:
Thanks! Really apreciated!
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"Well, that explains all those swords..."
But I feel sorry for the poor sonuvabitch who has to keep rebuilding that bridge.
Speaking of the swords, why doesn't anyone ever cut the hell out of people with a regular sword anymore? I miss simple broadswords...
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The animation in this... wow. Just wow. I'm keepin' my eye on you, and looking forward to more.
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A music video has VIDEO in it.
Author's Response:
no it doesn't
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"Good Goddamn, I love this series."
You rock. There's nothing else for it. Thanks for putting this up for others to enjoy.
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I got to sixteen, but then they started swarming so much it was impossible to continue. Hell, they started swarming like that at twelve, but it was still somewhat manageable then.
The power of the upgrades was kinda noticeable, but the energy limit rendered it useless. The ship's autogun had the same problem. The strength of the guns you have just don't do enough damage to be useful.
Plus, the upgrade requirements were a little high. For the marine's gun, 750 instead of 1000 would have been fine.
It's a good game, you just expected a little too much.
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It is funny, though, that your main motivation for making/posting this game is money. Let's see... Ah, here it is:
"Fuck you. So far it's got me a thousand dollars an a million hits. If this thing's not worth your time, you must have some pretty fuckin valuable time."
Try making a game to make a game next time. It'll turn out better, believe me.
Author's Response:
Yeah I'd better listen to such sage advice from you with all the games YOU'VE made.
OH WAIT.
Even suggesting I'd spend three or four months writing, drawing and scripting MY BALLS OFF on a game I KNEW FULL WELL wasn't gonna make me as much money as Cannon Runner I find fucking disgusting.
If I was making a game for money, I could easily replace all the graphics with CIRCLES, all the music with some GENERIC TECHNO SHITE and turn the whole thing into a SLIGHTLY INNOVATIVE PUZZLE GAME WITH A FUCKING LUDICROUS NUMBER OF LEVELS. I could've just made a Bubble Bobble clone. Cos that'd be mainstream as fuck. I would've got a boatload of money for something like that. People are doing it on the front page right now. But I didn't. I made a game about nazis and dicks and Metal Slug. Because those are the kind of games I make. Compared to some, they can hardly be considered popular, but that doesn't make a difference to me. Fact is: I don't have a job. In over 3 months of working on this game, it's got me $1000. You do the math.
To put this into perspective, I made $3500 on Cannon Runner a year ago. I spent TWICE AS LONG on this one and made ONE THOUSAND. I KNEW THAT FROM DAY ONE. AGAIN, SUGGESTING I WOULD MAKE A GAME LIKE THIS SOLELY TO GET SOME MONEY OUT IT FUCKING SICKENS ME.
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